Hardwired

Originally an independent study collab with peers, we decided to take the next step and work on it for another semester after pitching it to the Game Creation Society at CMU. And thus, Good Morning Games was born.

You assume the role of a newly promoted law enforcer and have just been reinstated to a new position. It isn’t just any assignment; a notorious convict and Resistance icon, known as “Gaius”, has escaped the prison ward with assistance from cohorts and is now roaming the streets of Karagol. You and two colleagues are sent out to find and detain the menace, but the more you find out, the less clear anyone's motives are.
A point and click story-driven adventure.

Game designer, writer, programmer, character artist.

Game Design Doc: http://www.mediafire.com/file/bh21mks7k367863/Game_Design_Doc.pdf
Windows Build: https://www.mediafire.com/file/pyy44dt92sk72tc/Hardwired-F17-master.zip
Mac Build: http://www.mediafire.com/file/684swkspy6wkdqr/Build_vRelease2_OSX.app.zip

Logo animation

Logo animation

Menu Screen drawn by Sofia Syjuco

Menu Screen drawn by Sofia Syjuco

Concept art for the Enforcer

Concept art for the Enforcer

Screenshots

Screenshots