Andrew chang mo d3113 3

The initial idea. Kind of cool, but not focused, really hard to model, and has drunk lines everywhere.

Andrew chang modelle

More finalized concept art (with a minor correction). It achieved the combined look/gesture I was going for and it was smooth enough to not be too painful to model.

Andrew chang mo de113

Some rendering in Substance Painter

My first serious attempt at 3D modeling! I knew it would be hard so I tried to create a design that would be easy to model, texture, rig, and animate, but would still look nice. I wanted to capture the feeling of a fashion model / make a 3d figure sketch of one. I will probably feed it cat-walking mocap data and see what happens.